I have joined the College of Computer Science & Software Engineering at Shenzhen University as an Assistant Professor since April, 2017. My new webpage is here: Qian Zheng
I have joined Prof. Oliver Deussen's Computer Graphics and Media Design Group at University of Konstanz as a post-doctoral researcher from Octorber 2015.
- Point cloud Processing, Performance Capture, Mesh Animation.
- PhD (2011-2015) in Computer Applied Technology: Shenzhen Institutes of Advanced Technology(SIAT), advised by Prof. Baoquan Chen (first supervisor) and Prof. Hui Huang (second supervisor)
- M.S. (2006-2009) in Computer Science: Shenzhen Institutes of Advanced Technology(SIAT) Advisor: Prof. Baoquan Chen
- B.S. (2002-2006) in Computer Science and Technology: Huazhong University of Science & Technology
Projects and Papers
Skeleton-Intrinsic Symmetrization of Shapes
Qian Zheng, Zhuming Hao, Hui Huang, Kai Xu, Hao Zhang, Daniel Cohen-Or and Baoquan Chen
Computer Graphics Forum (Proceeding of Eurographics 2015)
|Sorting Unorganized Photo Sets for Urban Reconstruction
Guowei Wan, Noah Snavely, Daniel Cohen-Or , Qian Zheng, Baoquan Chen and Sikun Li,
Graphical Models 2012
|2D-3D Fusion for Layer Decomposition of Urban Facades
Yangyan Li , Qian Zheng, Andrei Sharf , Daniel Cohen-Or , Baoquan Chen and Niloy J. Mitra
IEEE International Conference on Computer Vision (ICCV 2011)
|Non-local Scan Consolidation for 3D Urban Scene
Qian Zheng, Andrei Sharf , Guowei Wan , Yangyan Li , Niloy J. Mitra , Baoquan Chen and Daniel Cohen-Or
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010)
|Consensus Skeleton for Non-Rigid Space-Time Registration
Qian Zheng, Andrei Sharf , Andrea Tagliasacchi, Baoquan Chen, Hao Zhang, Alla Sheffer, and Daniel Cohen-Or
Computer Graphics Forum (Proceeding of Eurographics 2010).